Alright, so here’s the thing: I stumbled upon this game at PAX East 2025, and honestly, it’s kind of a trip. Perfect Tides: Station to Station — what even is a “perfect tide,” right? But whatever, it’s Meredith Gran’s brainchild. This sequel drops you into some funky coming-of-age story. Picture this: you’re Mara, 18, wide-eyed in the city, no clue what’s next — kinda relatable, if you ask me.
Anyway, back to the game. You chat up strangers and collect ideas like they’re Pokémon, jotting them down on your phone — yeah, like a digital notebook or something. I weirdly love this twist; it’s like RPG meets point-and-click, but they threw the rulebook out the window. Conversations are your XP — who’d have thunk it?
I remember wandering around this pixelated city, trying to act like I knew where I was going. Spoiler alert: I didn’t. No “Look At” or “Talk To” buttons, just you, Mara, and her social awkwardness navigating this urban maze. It kinda felt like high school all over again. Except I was at this party with no clue who the host was. Talk about awkward…
Oh! And that art style? Totally nailed the vibe. The colors, or maybe it was the nostalgia kicking in, but it grabbed me. It’s not slick or anything, but that’s the charm, right? Gran put a lot of herself into this — you can just tell. I swear I almost teared up a bit, amidst this bustling convention.
So yeah, when this drops on Switch and PC, it’s like, are you ready to relive the best-worst year of teenage life? Probably not, but it sounds like a ride, doesn’t it? Keep it on your radar, or don’t. Life’s too short for linear paths or proper grammar anyway.