Whoa, so get this — Rokky just snagged up this thing called ChinaPlay. Wild, right? They didn’t spill the tea on how much cash was tossed around, though. ChinaPlay is like a bridge, I guess, bringing stuff from outside China to the folks inside. They throw in some marketing perks and mess around with prices to fit, pulling in about a million eyeballs a year, give or take.
Now, here’s something Vadim, top honcho at Rokky, said: Navigating China’s gaming scene? It’s like trying to dance in a minefield. Seriously. Rules all over the place, and reaching gamers there? Forget it. But now with ChinaPlay joining the Rokky family, Vadim’s all hyped about opening those doors wide for game devs everywhere. It’s like, “Hey, 322 million PC gamers in China, come get some!”
On the other side, Denis from ChinaPlay chimes in. He’s jazzed about plugging deeper into the Chinese market. It’s kinda like building a super bridge to let game makers and players shake hands, virtually speaking. Forums, loyalty programs, bigger game selections — all that jazz. He talks about making waves, giving gamers options, and turning publishers into local heroes. Yup, connecting dots, that’s the game now.
Oh, and before I forget — there’s a tiny tidbit that might matter. Alex Calvin — that’s me, by the way — scribbled down this piece. I’ve worked with Rokky now and then, so, you know, full disclosure and all that jazz.