Okay, so here’s the thing. I stumbled upon this tidbit about a game developer—I think they were called NoCode? Except, not anymore. Now they’re Screen Burn. It kinda caught me off guard, like when you see a new haircut on someone and it’s familiar but different. Anyway, they wrote this post—somewhere online, can’t remember exactly where. They’re saying the old name just doesn’t do it for them anymore, kinda like an old sweater that’s too tight now.
Back in 2015, these folks set up shop with this wild idea of making games sans coders. Sounds almost impossible, right? Like cooking without pots. But they pulled it off with stuff like Stories Untold and Observation. And guess what? They’re teaming up with Konami for Silent Hill: Townfall. Man, talk about moving up in the world.
They’ve now got developers crawling out of the woodwork. Tons of them, apparently. The name “NoCode” just doesn’t fit anymore—like calling a bustling city a ghost town. Plus, the name confuses everyone, like someone showing up to a costume party in everyday clothes. I guess their emails are a nightmare—a cluttered inbox from people thinking they’re something they’re not.
And then the studio—still getting used to saying “Screen Burn”—had this lightbulb moment. They asked themselves something deep and existential: “If we’re not NoCode, what are we?” The reply was a throwback. They’re old-school tech vibes, you know? Like the hum of a dusty arcade or the soft crackle of a vinyl record—nostalgia central. They want the games to leave a mark kinda like when you’ve been gaming so long the buttons seem embedded into your soul. Weird, but it makes sense… I think.