Alright, here we go. Bear with me, it’s gonna be a bit of a ramble.
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So, almost a year ago, this quirky little game, Everafter Falls, hit the scene. Honestly didn’t know what to expect once it was out there in the wild. But man, the players had thoughts. Big ones. And somehow we find ourselves here today, dropping a major update that’s taken us to some unexpected places. Oh, and quick intro: I’m Joseph Shockley. Folks know me as Riv Otter, and yup, I’m the Community Manager over at Akupara Games. Nice to meet you—or, you know, virtually wave at you or whatever.
Picture this: Everafter Falls is like our first try at the whole farming sim thing. Naturally, I had a brainwave to open a channel on Discord for feedback. Genius, right? Well, sorta. Mostly it was just a place for everyone’s wild opinions and ideas to collect. Also kept my eyeballs on the Steam forums—always great fun to wade through. But hear me out, as a one-person dev operation, player input is like the secret sauce or something. Wait—where was I going with this?
Oh, right. The completionists! Yeah, those guys. Turns out, trying to nab every single item and insect for the game’s journal was like poking a bear with a very large, annoying stick. I mean, if the RNG gods weren’t smiling at you, it was tough luck. Hundreds of attempts, missing stuff, frustration bubbling over. You get it. Anyway, we cooked up a couple of items in version 2.0 to help out.
Meet the Golden Shroom Terrarium. It’s like a jackpot shroom—a sure thing. And then there’s the Epic Critter Terrarium. It’s for the bug lovers, helping you find critters that have been eluding you. Handy, right?
And you know what? The farm décor thing really got folks chatting. Players are out here turning their digital farms into works of art. Which is great, ‘cause now we’ve bombarded them with even more decorations. Not even sorry about that.
But let’s talk quality of life—such a buzzword, I know. Like, crafting every item for achievements was a pain without any tracking. People were resorting to Google Sheets. Finally sorted it with a clever little blue star system. No more spreadsheets, folks!
Honestly, there’s a ton of stuff I could go on about this update. Feedback shaping things fascinates me. It’s like melding player dreams with designer ambitions. Pretty cool, right? Anyway—oh, and the update’s live on Xbox now. Go check it out if you haven’t already. Promise it’s a trip.
Oh, Everafter Falls… ever think you’d miss places you never knew? Serene, but not too real. You wake there, and whoa, simulation. Your pet, teleporting cats, droning helpers—it’s got it all. Simultaneously chill and slightly mad. No doubt, you’ll find it oddly perfect.